Pixelart look with Normal Reconstruction in Godot
This project is a direct demonstration why Godot should implement enabling/disabling various G-buffers to optimize performance of game and avoid using such hacky methods as this one
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Click download now to get access to the following files:
normal_reconstruction.exe 63 MB
normal_reconstruction.pck 109 kB
normal_reconstruction.x86_64 65 MB
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